rage

Black Mamba Strike

Rank 4 Ahroun Gift Between one blink and the next, the Ahroun is there to bury his claws in his unsuspecting prey. He can dash across the battlefield with astonishing speed when he’s ready to strike. A snake-spirit teaches this Gift. System: The player spends one Rage point. For the rest of the scene, the […]

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Rhythm of War

Rank 1 Ahroun Gift So long as the Ahroun keeps fighting to the rhythm of his inner war drum, he can’t be stopped. Blows that would fell a lesser combatant are as mere wasp stings to the Garou’s mightiest warriors. A bear-spirit teaches this Gift. System: The player spends one Rage point. For the rest

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Shattering Howl

Rank 3 Lupus Gift Unleashing a deafening howl that resonates powerfully, the lupus smashes the paltry fruits of mankind’s labor. Storm- and wind-spirits teach this Gift. System: The werewolf spends a turn howling, and then the player spends a Rage point and rolls Charisma + Primal-Urge (difficulty 7). The resultant ear-piercing sound shatters all glass

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Go for the Jugular

Rank 2 Lupus Gift Wolves have an uncanny ability to spot vulnerability. The lupus follows suit, sinking her teeth into the softest and most unprotected part of her foe that she can find. A wolf- or coyote-spirit teaches this Gift. System: The player spends one Rage point when the werewolf makes a successful bite attack.

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Tenacious Fury

Rank 4 Metis Gift Survival at any cost and victory at any price; these are the tenets that keep the Garou fighting in the face of overwhelming adversity, and the metis understands them well. He can pour his Rage into the single-minded pursuit of his goal, keeping himself going when many others would have fallen.

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Rage of the Underdog

Rank 3 Metis Gift Among the Garou, the metis are the ultimate underdogs, born to a stigma they never asked for. Reminders of this can fuel their Rage in battle. An ancestor-spirit teaches this Gift. System: Whenever the werewolf suffers wound penalties and makes a successful attack against a less-wounded opponent, he may spend one

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Assassin’s Strike

Rank 4 Shadow Lord Gift Camp: Judges of Doom Like the Ratkin and the Nagah before them, the Judges of Doom have learned to quickly slip into and out of the Umbra so that they may surprise their prey. When using this Gift, the Judge disappears for a moment and reappears behind his victim, whereupon

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Divine Wind

Rank 5 Shadow Lord (Hakken) Gift The Hakken can call forth a powerful storm in a designated area. The storm uproots trees and overturns cars in its fury. An ancestor-spirit or a servant of Narukami, Lord of Thunder, teaches this Gift. System: The player rolls Stamina + Enigmas (difficulty 7) and spends a minimum of

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Vengeance of the Scorned

Rank 2 Ronin Gift The Garou can turn part of a Garou’s (or other shapeshifter’s) flesh into silver, causing extreme pain to the opponent. This Gift is taught by a rat-spirit. System: The Garou spends one Gnosis point and rolls Rage (difficulty 7). The Garou must first touch the target. The area touched will turn

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Buffalo Run

Rank 2 Ronin Gift The Garou can charge an opponent with amazing speed and devastating force. This Gift is taught by a buffalo-spirit. System: The Garou spends one Rage point. This Gift acts as a combat maneuver: Roll  Difficulty  Damage  Actions Dex + Brawl  7  Strength + Special†  1 † Damage is considered aggravated. If

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