Wendigo GIfts

A list of all Wendigo tribe Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For Wendigo Gifts of a specific rank, see the Werewolf Gifts section.

Chill of Early Frost

Rank 4 Wendigo Gift / Rank 3 Get of Fenris Gift (Camp: Ymir’s Sweat) The werewolf calls down a mystical chill from Great Wendigo himself, freezing the surrounding lands and anyone in it. A spirit servant of Great Wendigo teaches this Gift. System: The player spends one Gnosis point and rolls Intelligence + Occult (difficulty […]

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Call the Cannibal Spirit

Rank 4 Wendigo Gift By dancing under the night sky, the werewolf can summon an avatar of Great Wendigo to hunt down a target of the Garou’s choice. The Garou must possess a piece of his target whose heart the Wendigo devours. System: The Garou must dance for three full turns. The player spends one

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Bloody Feast

Rank 3 Wendigo Gift Great Wndigo, as a hungry cannibalistic spirit, can teach his favored children the ability to gain added strength from an enemy’s flesh and blood. An avatar of Great Wendigo teaches this Gift. System: To activate this Gift, the Garou must first bite his opponent and be able to taste blood —

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Speak with Wind Spirits

Rank 2 Wendigo Gift The Wendigo may call upon wind-spirits for knowledge and guidance. He can ask them one question, which must concern the immediate area (wind-spirits have notoriously short attention spans). A wind-spirit teaches this Gift. System: Upon learning this Gift, the Garou can speak with wind-spirits automatically while he is in the Umbra.

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Cutting Wind

Rank 2 Wendigo Gift The Garou conjures up a bitterly cold blast of wind and directs it at will. The wind can knock opponents off their feet, as well as chill them to the bone. A spirit servant of Great Wendigo itself teaches this Gift. System: The player spends one Willpower point. Directing the gust

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Camouflage

Rank 1 Wendigo Gift The Wendigo blends in with the surrounding wilderness, which makes him very difficult to see. A deer-spirit teaches this Gift. System: The difficulties to spot the Garou increase by three, provided that he is in the woods. The werewolf invokes the effects at whim. Source: Core book revised.

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Empathy / Claw-to-Thumb

Rank 2 Silver Fang Gift / Rank 1 Wendigo (Camp: Sacred Hoop) Gift The Wendigo version is called Claw-to-Thumb To be a leader among wolves is largely a matter of physical dominance, but a human leader must understand his charges and follow their will to a degree. With this Gift, a Silver Fang can understand

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Scream of Gaia

Rank 4 Get of Fenris Gift / Rank 4 Lupus Gift / Rank 4 Wendigo Gift The Garou emits a horrible, ragged scream imbued with Rage and pain of Gaia. The force of the scream batters foes and knocks them off their feet. Storm-spirits, which the Get call Sturms, teach this Gift. System: The player

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Hero’s Stand

Rank 4 Get of Fenris Gift / Rank 4 Wendigo Gift / Rank 4 White Howler Gift The Garou channels the strength of Gaia herself, becoming one with the earth upon which he stands. While he may not retreat or even move from that spot for the duration of the Gift, he gains many powers

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