Stargazer Gifts

A list of all Stargazer tribe Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For Stargazer Gifts of a specific rank, see the Werewolf Gifts section.

Mouthpiece of the Successor

Rank 3 Stargazers Gift According to an old and almost forgotten Stargazer tradition, a dying Garou may ask for a “mouthpiece” to come sit by his side and listen to him. The mouthpiece would then go to the rest of the sept and deliver the departed Stargazer’s secrets, stories, or last wishes during a funerary […]

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Wuxing

Rank 2 Stargazers Gift There is a mystical resonance — wuxing — that exists between the elements of water, fire, earth, metal and wood. These elements are the basic forces underlying everything in the world, and the resonance between them is something that a Stargazer with this Gift can hear and tap into. The Stargazer

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Channeling

Rank 1 Stargazers Gift Rage is both a boon and a bane to the Garou, and the Stargazers feel this doubly so. Rage, while certainly a vital resource, is also a dangerous element. Many Stargazers seek new ways to harness and direct their Rage, and those with this Gift have at least one more option.

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Imbalance

Rank 1 Stargazer Gift A Stargazer possessing this Gift causes considerable problems to all attackers. Those attacking find themselves clumsier and less nimble with every successful strike. An earth elemental teaches this Gift. System: At the beginning of close combat (this Gift cannot be activated after the first turn of combat), the player spends a

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Paper Butterfly

Rank 1 Stargazer Gift Ancient court magicians of the Chinese emperor were able to conjure a cloud of paper butterflies out of thin air. Stargazers who have mastered this trick use it to create a mood of tranquility, or can use them to distract an opponent. This Gift is taught, appropriately enough, by a butterfly

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Sense Balance

Rank 3 Philodox Gift As the arbitrators of the Garou Nation, the Philodox have developed an attunement with the precarious forces that balance the world and the individual alike. This Gift allows the user to detect an overabundance of any of the prime forces of the universe, whether Wyrm, Wyld or Weaver. It can point

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Directing the Soul

Rank 5 Stargazer Gift Stargazers with this Gift can redirect the effects of their Rage and Gnosis. By attaining this higher control over their inner selves, they influence the world around them in their favor. This Gift is taught by an Enigmatic spirit. System: After learning this Gift, the Stargazer can spend her Rage or

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Avoid Fate

Rank 4 Stargazer Gift With this Gift, the Stargazer can dodge the wheels of fate for the moment. Through a preternatural connection between herself and the universe, she avoids certain disaster. A cat-spirit teaches the Garou this Gift. System: Once per scene, the player can spend a Gnosis point to reroll any failed roll. Source:

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Conundrum

Rank 3 Stargazer Gift A Stargazer with this Gift can introduce an unsolvable problem into a victim’s mind. Depending on the effectiveness, the target could be completely immobilized by her new, fascinating train of thought. The effect varies with every individual, but it usually derives from the target’s personality: A computer-hacking Glass Walker might try

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Balance

Rank 1 Stargazer Gift The Stargazer is able to walk across any ledge, rope, etc., no matter how thin or slippery. Wind-spirits teach this Gift. System: No point expenditure or roll is required. Difficulties for climbing decrease by three. Source: Core book revised.

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