Stargazer Gifts

A list of all Stargazer tribe Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For Stargazer Gifts of a specific rank, see the Werewolf Gifts section.

Anahata

Rank 3 Stargazers Gift Awakening the Serpent Fire Gift: The Serpent Fire gifts must be learned in order, from 1 – 5. The heart center stirs, opening the Garou up to normally unseen perceptions concerning others. She can sense what they are feeling and know the best way to make them listen to her (although […]

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Manipura

Rank 2 Stargazers Gift Awakening the Serpent Fire Gift: The Serpent Fire gifts must be learned in order, from 1 – 5. The solar plexus chakra stirs, allowing the character access to powerful energy and strength which can greatly aid Kailindo maneuvers. System: The player rolls Stamina + Rituals. Each success adds one to the

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Muladhara

Rank 1 Stargazer Gift Awakening the Serpent Fire Gift: The Serpent Fire gifts must be learned in order, from 1 – 5. The base chakra is awakened and the energy stirs. The character can call on this energy to help himself root or center for meditation, or summon energy to stave off fatigue. This also

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Seven Mile Leap

Rank 3 Stargazers Gift Camp: Trance Runners The name of this Gift is a bit of a misnomer, since it doesn’t technically allow a Trance-Runner to leap seven miles up into the air. What it does do, however, is effectively increase the tautness and tension of her muscles, making her a light and powerful adversary.

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Bird Bones

Rank 3 Stargazers Gift Camp: Trance Runners Trance Runners are known for being notoriously light. Their bodies, little more than bones and tightly-corded muscle, can move fast and flexible partly due to their legendary “hollow” bones. It allows them to run quickly over almost any surface. System: The Trance Runner is able to run upon

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Eyes of Ignorance

Rank 5 Stargazer Gift Camp: Sacred Thread The ksatriya using this Gift can look into another’s eyes and, for a period of time, literally strip them of their knowledge, leaving them ignorant and empty of ability. This Gift can be taught by an owl-spirit. System: The player spends a Gnosis point and rolls Gnosis (difficulty

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The Teacher’s Ease

Rank 2 Stargazers Gift Camp: Sacred Thread The Stargazers of the Sacred Thread are teachers, first and forever. They hold a great love of sharing information and enlightening others to knowledge, and those with this Gift may find their students a little more “enlightened” than others. With it, a ksatriya may actually open a student’s

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Word-to-Weapon

Rank 2 Stargazer Gift Camp: Sacred Thread The warrior-teacher caste of the Sacred Thread is able to focus in on the mystic power underlying each and every word. Even a ksatriya without a weapon may conjure one using nothing more than the sound of his own voice. This Gift is taught by a wind-spirit. System:

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Reverie of the Kol-Kin

Rank 2 Stargazers Gift Camp: Demon Eaters Demons are malicious tricksters bent on chaos. Their souls have been corrupted by the Wyrm so badly, there’s little real humanity left inside, regardless of how they appear on the outside. They can’t be trusted. They can’t be left alone. This Gift helps to trap them and keep

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Sense the Demonic

Rank 1 Stargazers Gift Camp: Demon Eaters The difference between a servitor of the Wyrm and a demon-possessed mortal is subtle. While most demons emanate perceptible Wyrm-taint, strangely some seem able to mask themselves and escape such notice. Plus, Sense Wyrm doesn’t identify the nature of the taint, so the nature of the creature (that

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