Rank 2 Gifts

A list of all Rank 2 Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For Gifts of a different rank, see the Werewolf Gifts section.

Eyes of the Lynx

Rank 2 Theurge Gift Lynx-spirits, embodying the Umbral ideal of their earthly counterparts’ powerful eyesight, can see even beyond physical obstacles. Theurges who learn this Gift can peer through walls or beneath the earth. A lynx-spirit teaches this Gift. System: The player rolls Perception + Alertness (difficulty 6). For the rest of the scene, the […]

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Play Dead

Rank 2 Ragabash Gift The Garou are loath to let a foe claim victory, but in these fallen times, living to fight another day can trump the satisfaction of refusing to surrender. The Ragabash can “play possum” and appear dead to all witnesses. Unsurprisingly, and opossum-spirit teaches this Gift. System: The player rolls Stamina +

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Petal Float

Rank 2 Ragabash Gift The Ragabash becomes light as a flower petal when falling long distances, spinning, and drifting in the breeze. A Glade Child or flower-spirit teaches this Gift. System: The player rolls Dexterity + Athletics (difficulty 6). Each success reduces the effective distance of the werewolf’s fall by 10 feet (3 meters). If

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Go for the Jugular

Rank 2 Lupus Gift Wolves have an uncanny ability to spot vulnerability. The lupus follows suit, sinking her teeth into the softest and most unprotected part of her foe that she can find. A wolf- or coyote-spirit teaches this Gift. System: The player spends one Rage point when the werewolf makes a successful bite attack.

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Stoat’s Guise

Rank 2 Metis Gift In a world where he must fight fang and claw to fit in, the metis can use all the help he can get. This Gift allows him to change superficial aspects of his appearance, blending in or standing out as he wishes. The spirit of any animal that changes its color

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Weaver’s Eyes

Rank 2 Homid Gift Humanity has a knack for finding patterns everywhere, steeped as it is in the Weaver’s influence. The homid can read the patterns in her enemies’ behavior and the battlefield’s dynamics to predict what will happen next. A Weaver-spirit teaches this Gift. System: The player spends one Gnosis point. For the rest

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Virgin Snow

Rank 2 Wendigo Gift Camp: Ghost Dance Nunavut, to many Wendigo, remains a symbol of hope and preserved purity among Garou and Kinfolk alike. The Ghost Dance has always trusted in the power that tradition holds, and it reveres the perfect and simple ways that have been imparted from generation to generation. This Gift rewards

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Shadows at Dawn

Rank 2 Uktena Gift Sometimes, one must give information to get information. However, Uktena are notoriously tightfisted with secrets. With this Gift, the werewolf can share a bit of knowledge that later vanishes from the subject’s memory. An ancestor-spirit teaches this Gift. System: After relating a bit of lore, the player rolls Wits + Subterfuge

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Sight of Hidden Places

Rank 2 Uktena Gift As the Uktena seek all things hidden, they may be gifted with the ability to find and see within unseen hollows such as caves, hollow trees, underwater caverns and hidden spaces. Objects and beings within the hidden area are seen as though lit by normal daylight and may even be examined

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Fetish Fetch

Rank 2 Uktena Gift The Uktena need not carry her fetishes with her at all. She may draw them from a hidden cache whenever she needs them, no matter the distance. A packrat-spirit teaches this Gift. System: The first part of the Gift involves creating the secret hiding spot for the fetishes. The player spends

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