Rank 2 Gifts

A list of all Rank 2 Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For Gifts of a different rank, see the Werewolf Gifts section.

I Got a Rock

Rank 2 Bone Gnawers Gift Instead of throwing a weapon to cause greater injury, the werewolf throws projectiles with greater accuracy. This Gift is taught by an air-spirit. System: Large or unwieldy objects are usually more difficulty to throw than aerodynamic ones; this is reflected by a greater difficulty on the Dexterity + Athletics roll …

I Got a Rock Read More »

Stone-Throwing Devil

Rank 2 Bone Gnawers Gift Anything you can throw as a weapon becomes deadlier. If your Garou is the sort of bastard that throws rocks during city riots, dumps garbage on policemen from a fire escape, or tosses around furniture in bar brawls, then this Gift is for you. System: Burn one Rage and roll …

Stone-Throwing Devil Read More »

Road Ward / Ward of the Road

Rank 2 Bone Gnawers Gift Called Ward of the Road in the 1st Bone Gnawers Tribebook and Road Ward in revised) You’ve been tossed out of just about everywhere. Now the spirits help you survive falls that would cripple just about anyone else. Leaping out of a car on the freeway is a minor inconvenience. …

Road Ward / Ward of the Road Read More »

Dead End

Rank 2 Bone Gnawers Gift Through a bit of graffiti and casual sabotage, the Garou can discourage anyone who wants to track him, follow him, or even take interest in his affairs. The werewolf can alter a sign, spray-paint directional information, or perhaps just simply turn street signs the wrong way to misdirect people who …

Dead End Read More »

Cold Voice of Reason

Rank 2 Shadow Lord Gift Shadow Lords are skilled manipulators, and are renowned for their ability to both stall for time and talk their opponents into going about their business. This Gift gives that character trait supernatural force, holding assailants at bay while the Lord himself either escapes or calls on others for support. It must be …

Cold Voice of Reason Read More »

Truest Sacrament

Rank 2 Black Furies Gift Camp: Order of Our Merciful Mother The Order of Our Merciful Mother frequently leavens Christian ceremony with Gaian supplication, to better aid their flocks. Truest Sacrament enables them to do so without rousing the suspicion of the faithful; humans with faith in Christianity see Gaian ritual as innocuous and even …

Truest Sacrament Read More »

Spirit Loan

Rank 2 Black Furies Gift Camp: Moon-Daughters In extreme circumstances, a Moon-Daughter may find that another Garou has far more use for one of her Gifts than she does. To this end, Gaian spirits have shown the Daughters how to lend one of thier Gifts to another werewolf for a limited duration. The Black Fury …

Spirit Loan Read More »

Omen of power

Rank 2 Black Furies Gift Camp: Freebooters The Freebooters are famed among the Garou for their ability to find items and places of great magical power. Some believe that they follow Wyld-spirits in their nearly-random wandering through the Umbra; others say the Freebooters can sense the perturbations of even the weakest ley lines. Regardless of …

Omen of power Read More »

Flurry of Arrows

Rank 2 Black Furies Gift Camp: Amazons of Diana The bow of Artemis slew many monsters of both human and Black Fury myth; the incarnation of Luna as maiden huntress was a swift and accurate shot with the bow. Appropriately, Luna has taught her children how to nock and release arrows more rapidly than a …

Flurry of Arrows Read More »

Rend

Rank 2 Black Furies Gift Camp: Bacchantes The Furies of myth did not use swords or axes to destroy enemies of the Gods; the Black Furies of old did not use weapons to slay enemies of Gaia. They used teeth and claws, and sheer animal might. While many Bacchantes certainly do use the tribe’s ritual …

Rend Read More »

Scroll to Top