Rank 2 Gifts

A list of all Rank 2 Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For Gifts of a different rank, see the Werewolf Gifts section.

Troubleseeker

Rank 2 Silent Strider Gift Camp: Harbingers The Harbingers are noted for their intuitive ability to find trouble or Wyrm-corruption, no matter how well hidden. They sometimes appear from nowhere, just “happening across” some problem or threat. This Gift allows a Harbinger to discover trouble without really searching for it — he just starts down …

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Graceful Strike

Rank 2 Silent Strider Gift Camp: Dispossessed This Gift was used in bygone days to assassinate corrupt officials or merchants who were the tools of vampires. Beautiful young Garou would dance for them, then strike when the target least suspected. The secrets of the dancer’s knife had been kept alive by members of the Dispossessed …

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Tread Sebek’s Back

Rank 2 Silent Strider Gift When activating this Gift, the Garou calls upon the spirit of Sebek the crocodile to bear her up as she runs across the water. The werewolf can also run across other liquids (a vat of industrial cleaner, sewage, or even lava), but this Gift provides no protection for her feet …

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Rampage

Rank 2 Red Talon Gift Camp: Winter Packs No Winter Garou have yet learned this Gift, and only the older Red Talons who had a hand in the Winter Council know it. This Gift, meant as a last resort, allows the user to smash stone, rend metal, and generally destroy any man-made object within reach. …

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Reap the Soul

Rank 2 Red Talon Gift Camp: Dying Cubs With this Gift, the Garou can spill the blood of a foe on the ground and immediately reap the energy thus released. Talons who overuse this Gift, however, often begin to smell vaguely of charnel to any werewolf using the Gift: Sense Wyrm. A spirit of decay …

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Judgement

Rank 2 Red Talon Gift Camp: Whelp’s Compromise The Red talons of Whelp’s Compromise are willing to let the humans who respect Gaia continue to exist. However, despite what some of their tribemates might accuse them of, they are not “soft” on transgressors against Her. With this Gift, the werewolf can judge a human according …

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Offering of the Slain

Rank 2 Red Talon Gift Camp: Lodge of the Predator Kings Human corpses are problematic. They don’t burn well, the Litany prohibits eating them, and if other humans find them, they tent to get offended and search the area thoroughly. Burying them isn’t always an option because humans, being the curious little apes that they …

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Mark of the Prey

Rank 2 Red Talon Gift Camp: Warders of the Land Rather than take her vengeance directly on an offending human, the werewolf can choose to change the human’s spiritual resonance to resemble that of a prey animal. Any predator that sees the human, no matter how small or normally afraid of humans, will see that …

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Touch of the Muse

Rank 2 Black Furies Gift With this Gift, the Fury invokes the spirits of art and artifice, allowing her to lower the difficulty of any Social Attribute rolls for the duration of the scene. A Gnosis roll (difficulty 8) reduces the difficulty of Social rolls by one per success. The roll itself depends on what …

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Pure Identity

Rank 2 Shadow Lord Gift Camp: Bringers of Light A Bringer of Light can alter his appearance to suggest he belongs to another race. If he remains in homid form, he can appear as pallid as a vampire or as glamorous as an Unseelie changeling. If he desires to keep his “scent” as a Garou, …

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