Rank 1 Gifts

A list of all Rank 1 Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For Gifts of a different rank, see the Werewolf Gifts section.

Breath of the Wyld

Rank 1 Black Furies Gift As the Furies see it, the problem with most humans (and some Garou) is that they have forgotten that the energy of Creation is nourishing, refreshing and ever present. With this Gift, the Black Fury may instill a feeling of vitality and life in a living being. A spirit servant […]

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Razor Claws

Rank 1 Ahroun Gift / Rank 1 Get of Fenris Gift By raking his claws over stone, steel, or another hard surface, the Ahroun hones them to razor sharpness. Either a cat- or bear-spirit teaches this Gift. System: The player spends one Rage point, and the Ahroun takes a full turn sharpening her claws. All

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Inspiration / Grim Resolve

Rank 1 Ahroun Gift / Rank 1 Silent Strider (Camp: Harbingers) Gift  / Rank 1 Silver Fang Gift Other werewolves look to the Ahroun for leadership in battle, and this Gift helps them live up to that trust. The werewolf employs this Gift to lend her resolve and righteous anger to those who share her

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Falling Touch

Rank 1 Ahroun Gift / Rank 1 Stargazer Gift This Gift allows the Garou to send her foe sprawling with but a touch. Any aerial spirit can teach this Gift. System: The Garou’s player rolls Dexterity + Medicine (difficulty of the opponent’s Stamina + Athletics). Even one success send the victim to the ground. Doing

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Mindspeak

Rank 1 Galliard Gift / Rank 1 Croatan Gift By invoking the power of waking dreams, the Garou can place any chosen characters into silent communion. A Chimerling teaches this Gift. System: The player spends one Willpower point per sentient being chosen and makes a Manipulation + Expression roll (difficulty of the victim’s Willpower) if

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Beast Speech

Rank 1 Galliard Gift / Rank 1 Red Talon Gift The werewolf with this GIft may communicate with any animals from fish to mammals. This Gift does not change their basic reactions; most animals are still afraid of predators such as werewolves. Any spirit of nature can teach this Gift. System: The player simply rolls

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Truth of Gaia

Rank 1 Philodox Gift As judges of the Litany, Philodox have the ability to sense whether others have spoken truth or falsehood. A Gaffling of Falcon teaches this Gift. System: The player rolls Intelligence + Empathy (difficulty of the subject’s Manipulation + Subterfuge). This Gift reveals only whether the target speaks the truth or lies.

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Scent of the True Form

Rank 1 Philodox Gift The Philodox is able to scent the truth of those she meets, literally sniffing out an individual’s true form. A vulture-spirit teaches this Gift. System: The Garou can smell Kinfolk or a fellow werewolf automatically; pre-Change werewolves smell like Kin. In all other cases, the player must roll Perception + Primal-Urge

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Resist Pain

Rank 1 Philodox Gift / Rank 1 Children of Gaia Gift / Rank 1 Get of Fenris Gift / Rank 1 Wendigo Gift Through force of will, the Philodox is able to ignore the pain of his wounds and continue acting normally. A bear-spirit teaches this Gift. System: The player spends one Willpower point; his

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Spirit Speech

Rank 1 Theurge Gift / Rank 1 Uktena Gift This Gift allows the Garou to communicate with encountered spirits. The Garou is thus able to address them whether they wish to be adddressed or not. Of course, nothing (usually) prevents the spirit from ignoring the Theurge or leaving. Any spirit can teach this Gift. System:

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