Galliard Gifts

A list of all Galliard Auspice Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For Galliard Gifts of a specific rank, see the Werewolf Gifts section.

Song of the Siren

Rank 4 Galliard Gift / Rank 3 Black Furies Gift / Rank 3 Fianna Gift The sound of the Garou’s voice can entrance anyone who hears it. Typically, the Garou sings or howls while using this Gift, although some modern Glass Walkers have taken to poetry recital. This Gift can make an opponent pause before …

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Mimic

Rank 2 Galliard Gift The Garou can alter her voice such that she can imitate any sound or voice she has heard, including sirens, gunshots, musical instruments or even specific quotations. The Gift does not allow the creation of new sounds, but new combinations can have interesting effects. Magpie-spirits know this Gift, but learning it …

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Head Games

Rank 5 Galliard Gift This Gift embodies the Galliard’s ability to manipulate emotion in its purest form. The Galliard can change a target’s emotions as she pleases, from hate to love and back again. Coyote-spirits teach this Gift. System: The Garou rolls Manipulation + Empathy (difficulty of the target’s Willpower). Success allows the Garou to …

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Fabric of the Mind

Rank 5 Galliard Gift / Rank 5 Uktena Gift The highest-ranked Galliards can bring the products of their imagination to very solid live, crafting creatures from the spiritual essence of dreams. Chimerlings teach this Gift. System: The player makes an extended roll of Intelligence + Performance (difficulty 8). She can create any form of life …

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Shadows by the Firelight

Rank 4 Galliard Gift By invoking the power of shadows and dreams, the Galliard may create interactive stories in which other take part — willingly or not. Shadows dance around the participants as they act out their roles (as directed by the Galliard). This Gift is used commonly at moots, allowing many Garou to take …

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Bridge Walker

Rank 4 Galliard Gift The Galliard has the ability to create minor moon bridges through which she alone can travel. The Garou travels between the ends of this moon bridge in one percent of the time it would take to travel that distance normally, allowe her to disappear from in front of a foe and …

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Song of Rage

Rank 3 Galliard Gift This Gift unleashes the Beast in others, forcing werewolves, vampires and other such creatures into frenzy and turning humans into berserkers. A wolverine-spirit teaches this Gift. System: The Garou rolls Manipulation + Leadership (difficulty of the target’s Willpower). The victim flies into a violent rage (or frenzy, if naturally prone) for …

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Eye of the Cobra

Rank 3 Galliard Gift With but a look, the Garou can attract anyone to his side. A snake-spirit teaches this Gift. System: The player rolls Appearance + Enigmas (difficulty of the target’s Willpower). The Garou needs three successes to bring the target to his side; fewer at least start the victim moving in the right …

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Dreamspeak

Rank 2 Galliard Gift The Galliard can enter another’s dream and thereby affect the course of that dream. The werewolf does not have to be anywhere near the target, but she must know or have seen the dreamer. A Chimerling teaches this Gift. System: The player rolls Wits + Empathy (difficulty 8). If the dreamer …

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