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Elemental Gift

Rank 5 Lupus Gift The werewolf calls upon the primal force of Gaia Herself, thereby commanding the spirits of the elements to rise up, undulate forward and even engulf foes. This Gift summons an elemental spirit, not merely the raw matter of the elements, but the primal spirits possessing power enough to challenge even something …

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Gnaw

Rank 4 Lupus Gift / Rank 4 Bunyip Gift The werewolf’s jaws strengthen to the point that she can chew through just about anything, given enough time. In addition, her jaws do more damage in combat, and only death will break her grip if she clamps her teeth into an opponent. Wolf-spirit teaches this Gift. …

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Beast Life

Rank 4 Lupus Gift / Rank 4 Children of Gaia Gift The werewolf with this Gift can communicate with other wild animals and attract (or even command) them. Domesticated animals will speak with the werewolf, but they have given themselves to the ways of humans and must be persuaded to obey the Garou. Any animal …

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Name the Spirit

Rank 3 Lupus Gift / Rank 2 Theurge Gift A werewolf with this Gift becomes familiar with the ways of the Umbra. He can sense the type and approximate Trait levels (Rage, Gnosis, Willpower) of spirits. A spirit servant of the Uktena totem teaches this Gift. System: The player spends one Willpower point and rolls …

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Catfeet / Possum’s Feet

Rank 3 Lupus Gift / Rank 3 Bunyip Gift This Gift gives the werewolf the agility of a cat, making him immune to falls under 100 feet (he lands on his feet just right). He also has perfect balance even on the most slippery surfaces, and the difficulties of all combat actions involving body slams …

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Sense the Unnatural

Rank 2 Lupus Gift / Rank 3 Fianna Gift Fianna version is Camp: Tuatha de Fionn The werewolf can sense any unnatural presence and determine its approximate strength and type. Supernatural presences can include magic, spirits, the Wyrm, wraiths and vampires, although it won’t pick them out specifically as such. The werewolf may sense a …

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Scent of Sight

Rank 2 Lupus Gift The werewolf can compensate for her vision completely by using her sense of smell. She can attack invisible creatures normally or navigate roughly in absolute darkness. Wolf-spirits teach this Gift. System: The player rolls Perception + Primal-Urge against a Storyteller-determined difficulty that depends on how powerful local smells are. The Storyteller …

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Sense Prey

Rank 1 Lupus Gift / Rank 1 Bunyip Gift Werewolves used this ancient Gift during hard winters to feed their packs. The Gift lets Garou locate enough prey to feed a pack. In the urban environment, this Gift guides the lupus to prey within the city, usually in parks, sewers, animal shelters and even zoos. …

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Heightened Senses

Rank 1 Lupus Gift / Rank 1 Black Furies Gift / Rank 1 Galliard Gift The werewolf with this Gift tunes in to the world around him, increasing his senses vastly. When in Homid or Glabro form, her senses become as sharp as those of a wolf, allowing him to hear sounds beyond his normal …

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Totem Gift

Rank 5 Metis Gift Due to the metis’ strong ties with Garou society, she can plead directly with her tribal totem, gaining some of its power. The effects of this Gift depend on the nature of the tribal totem power. Rat (totem of the Bone Gnawers) might send swarms of rats to attack the Garous’s …

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