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Visceral Agony

Rank 3 Black Furies Gift The werewolf’s claws change to barbed, wicked talons dripping with black venom. While wounds caused by these claws cause no extra damage, the pain alone they inflict is crippling. A pain-spirit teaches this Gift. System: The player spends a Rage point before the character attacks. Any wound penalties the target […]

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Coup de Grace

Rank 3 Black Furies Gift / Rank 3 Get of Fenris Gift (Camp: Valkyria of Freya) The Garou studies her foe, looking for the best place to strike. In doing so, she sets herself up to land this devastating attack. An owl-spirit teaches this Gift. System: The player spends one Willpower point and rolls Perception

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Curse of Aeolus

Rank 2 Black Furies Gift The Fury calls up a thick, eerie fog that obscures vision and unnerves her opponents. The Fury can see through the fog, but all other have trouble navigating by sight. A spirit in service to Aeolus, the fog totem, teaches this Gift. System: The player makes a Gnosis roll. The

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Breath of the Wyld

Rank 1 Black Furies Gift As the Furies see it, the problem with most humans (and some Garou) is that they have forgotten that the energy of Creation is nourishing, refreshing and ever present. With this Gift, the Black Fury may instill a feeling of vitality and life in a living being. A spirit servant

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Strength of Will

Rank 5 Ahroun Gift The Ahroun with this Gift could lead his pack to the gates of Hell itself if that were what it took. A wolf-spirit or an Incarna avatar teaches this Gift. System: The Garou’s player spends a point of Willpower and rolls Charisma + Leadership (difficulty 8). Each success grants all the

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Kiss of Helios

Rank 5 Ahroun Gift The Ahroun can invoke the sun’s power to become completely immune to the damaging effects of fire. Additionally, the Ahroun may ignite any portion of his body and keep it burning for extended periods. Most commonly the Garou will light his mane during rituals, but he can also ignite his claws

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Stoking Fury’s Furnace

Rank 4 Ahroun Gift No auspice is as closely tied to their Rage as the Ahroun, who is the master of directing his fury. This Gift — taught by a wolverine-spirit — allows him to channel his Rage even more effectively. System: The Garou regains one Rage point in any turn that he takes damage,

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Clenched Jaw

Rank 4 Ahroun Gift / Rank 4 Get of Fenris Gift (Camp: Mjolnir’s Thunder) / Rank 4 Red Talon (Kucha Ekundu) Gift The werewolf with this Gift can bite down with such power that her grip won’t loosen until she chooses to do so; even in death, her jaws bite down. A wolf- or hyena-spirit

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Silver Claws

Rank 3 Ahroun Gift / Rank 3 Silver Fang Gift The Ahroun can establish her battlefield primacy against other werebeasts by transforming her own claws into silver. A Lune teaches this Gift. System: The player rolls Gnosis (difficulty 7) to activate the Gift. The transformation lasts for the scene or until the Ahroun decides to

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Heart of Fury

Rank 3 Ahroun Gift The Garou can steel himself against anger, suppressing his Rage and creating a mental dam against the explosive frenzies of his kind. This anger will catch up with him eventually, though, so he must vent it before it breaks free. A boar-spirit teaches this Gift. System: The player rolls Willpower (difficulty

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