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Misdirection

Rank 4 Ragabash Gift Like a stage magician, the Ragabash combines a steady stream of words with expert sleight of hand to capture his target’s attention fully. He can perform the most egregious acts of larceny or violence right under the nose of the unwitting witness. An avatar of Coyote teaches this Gift. System: The […]

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Terrain Shift

Rank 3 Ragabash Gift Nature accepts the Ragabash as an ally, and views his pursuers as enemies. Earth and stone move aside to create tunnels or footholds to climb, foliage gathers behind him impassably, and rivers create dry spots for him to cross. A Glade Child or earth elemental teaches this Gift. System: The player

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Play Dead

Rank 2 Ragabash Gift The Garou are loath to let a foe claim victory, but in these fallen times, living to fight another day can trump the satisfaction of refusing to surrender. The Ragabash can “play possum” and appear dead to all witnesses. Unsurprisingly, and opossum-spirit teaches this Gift. System: The player rolls Stamina +

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Petal Float

Rank 2 Ragabash Gift The Ragabash becomes light as a flower petal when falling long distances, spinning, and drifting in the breeze. A Glade Child or flower-spirit teaches this Gift. System: The player rolls Dexterity + Athletics (difficulty 6). Each success reduces the effective distance of the werewolf’s fall by 10 feet (3 meters). If

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Disguise Fetish

Rank 1 Ragabash Gift Werewolves covet one another’s treasures as much as anyone else. The clever Ragabash can hide the true nature of his fetishes to deflect curious eyes. A raven-spirit teaches this Gift. System: The player rolls Manipulation + Subterfuge (difficulty 6) to create the illusion that one fetish or talen carried or touched

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Hibernation

Rank 4 Lupus Gift As the time of the Apocalypse draws near, some Garou turn their thoughts to preserving their greatest heroes for the final battle. This Gift is rare, for only Bear himself or one of his avatars can teach it, and he’s reluctant to share his secret. The few werewolves who have impressed

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Shattering Howl

Rank 3 Lupus Gift Unleashing a deafening howl that resonates powerfully, the lupus smashes the paltry fruits of mankind’s labor. Storm- and wind-spirits teach this Gift. System: The werewolf spends a turn howling, and then the player spends a Rage point and rolls Charisma + Primal-Urge (difficulty 7). The resultant ear-piercing sound shatters all glass

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Go for the Jugular

Rank 2 Lupus Gift Wolves have an uncanny ability to spot vulnerability. The lupus follows suit, sinking her teeth into the softest and most unprotected part of her foe that she can find. A wolf- or coyote-spirit teaches this Gift. System: The player spends one Rage point when the werewolf makes a successful bite attack.

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Tenacious Fury

Rank 4 Metis Gift Survival at any cost and victory at any price; these are the tenets that keep the Garou fighting in the face of overwhelming adversity, and the metis understands them well. He can pour his Rage into the single-minded pursuit of his goal, keeping himself going when many others would have fallen.

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Rage of the Underdog

Rank 3 Metis Gift Among the Garou, the metis are the ultimate underdogs, born to a stigma they never asked for. Reminders of this can fuel their Rage in battle. An ancestor-spirit teaches this Gift. System: Whenever the werewolf suffers wound penalties and makes a successful attack against a less-wounded opponent, he may spend one

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