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Mindblock

Rank 4 Silver Fang Gift / Rank 4 Silent Strider (Camp: Swords of Night) Gift / Rank 4 Stargazer Gift Upon learning this Gift, the Garou’s mental defenses are strengthened to the utmost. A falcon-spirit teaches this Gift. System: The difficulties of any direct mental attacks or attempts to control the Garou’s mind, as well …

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Mastery

Rank 4 Silver Fang Gift With the power of this Gift, the Fang can command other Garou, including Black Spiral Dancers, to do her bidding. A falcon-spirit teaches this Gift. System: The player rolls Charisma + Leadership (difficulty of the target’s Wits +3). If the roll succeeds, the Garou can give the target one non-suicidal …

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Wrath of Gaia

Rank 3 Silver Fang Gift The Garou shows himself in full, terrible, glory as Gaia’s chosen warrior. His splendor overwhelms minions of the Wyrm, driving them before him in terror unless they can master their instinctive fear of this predator. An avatar of Gaia herself teaches this Gift. System: The player spends a Gnosis point …

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Empathy / Claw-to-Thumb

Rank 2 Silver Fang Gift / Rank 1 Wendigo (Camp: Sacred Hoop) Gift The Wendigo version is called Claw-to-Thumb To be a leader among wolves is largely a matter of physical dominance, but a human leader must understand his charges and follow their will to a degree. With this Gift, a Silver Fang can understand …

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Lambent Flame

Rank 1 Silver Fang Gift The Garou causes her body to ignite with silver light. A Lune teaches this Gift. System: The player spends one Willpower point to ignite the light. The glare illuminates a 100-foot area. Any hand-to-hand attacks made against the Garou take a +1 difficulty penalty, while missile attacks receive a -1 …

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Reach the Umbra

Rank 5 Silent Strider Gift The Garou may step into and out of the Umbra at will, without need of a reflective surface or even any effort at all. An owl-spirit teaches this Gift. System: The Garou may step sideways instantly, at any time, with no fear of being “caught.” No roll is necessary. In …

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Gate of the Moon

Rank 5 Silent Strider Gift This Gift creates a specialized moon bridge that takes the Strider to her destination instantly. At least a sliver of moon must be visible at her area of departure. A Lune teaches this Gift. System: The player spends one Gnosis point for every 100 miles the Garou needs to travel. …

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Speed Beyond Thought

Rank 4 Silent Strider Gift The Garou can run at 10 times his normal land speed. The effects last for up to eight hours, during which the Garou can do nothing but concentrate on running. When the Gift’s effects end, the Garou must eat immediately or face frenzy from hunger. A cheetah- or air-spirit teaches …

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Great Leap

Rank 3 Silent Strider Gift The Strider with this Gift can jump truly astounding distances. A jackrabbit-spirit teaches this Gift. System: The player spends one Willpower point and rolls Strength + Athletics. Each success allows the character to jump 100 feet. Source: Core book revised.

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