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Lore of the Land

Rank 4 Planetary Gift (Eshtarra) By eating, smoking or otherwise taking in a portion of the land, the Garou can sense things that happened in the immediate vicinity in the past. For instance, a Garou can mix dandelions from a meadow into a salad which she eats; as a result, she realizes that a group …

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Oaksong

Rank 3 Planetary Gift (Eshtarra) By using this Gift, a Garou can communicate with inanimate objects made of wood or some other organic substance (i.e.: something that was once alive). The objects do not actually speak, but the Garou can sense their thoughts as images or sensations. For example, a wooden can might communicate that …

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Herb Call

Rank 2 Planetary Gift (Eshtarra) Through singing or chanting, a Garou can find helpful or medicinal plants, roots or bark even in poor areas such as deserts. Such plants might be healing herbs, substances used in rites or tubers and other plants that provide needed sustenance. The song causes the plants to resonate from the …

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Earth Sense

Rank 1 Planetary Gift (Eshtarra) The Garou can feel the “aura” of an area and determine if it is healthy or blighted. For a brief instant, the user of the Gift becomes so attuned to the land immediately around her that she can sense the pain of Wyrm-taint, the sickness of pollution or the robust …

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Heart of the Ice Warrior

Rank 5 Planetary Gift (Nerigal) Usually used only in the most dire circumstance, this Gift renders the Garou impervious to damage long enough to deliver a final blow to her opponent. The exertion causes the Garou to collapse, mortally wounded. Unless healed immediately, the Garou dies, having given her all in battle. System: No roll …

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Challenge of Single Combat

Rank 4 Planetary Gift (Nerigal) By invoking the name of the Ice Warrior and issuing a direct challenge to an enemy, the Garou can force her opponent to fight one-on-one according to the tacit rules of fair play. The opponent can launch no surprise attacks, employ dirty tricks or accept extra help from comrades or …

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Nerigal’s Call to Arms

Rank 3 Planetary Gift (Nerigal) This Gift allows the Garou to summon to her side any creatures of spirits allied to Nerigal or appropriate to the Ice Warrior. These beings, whether Nerigal’s spirit warriors or predatory animals, fight alongside the Garou for the duration of an entire battle. System: The Garou spends a point of …

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Shards of Icy Rage

Rank 2 Planetary Gift (Nerigal) The Garou invoking this Gift calls on the cold power of her Rage, converting her anger into physical ice. This ice cuts as deep as any knife, and can be hurled at her enemies in place of a normal attack. System: The players spends a point of Rage and rolls …

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Battlesense

Rank 1 Planetary Gift (Nerigal) The Garou can sense the best direction from which to make an attack, taking into account the terrain of the battlefield, the numbers and placement of the enemy and the available forces at the Garou’s command or allied with her. System: The player spends a point of Gnosis and becomes …

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Boon of the Animal Fathers

Rank 5 Lupus Gift By entreaty to a specific Animal Father, the Garou can gain that specific animal totem for one scene. If the Garou entreaties Father Moose, the Garou canĀ  gain Moose as his totem for that scene, gaining all the benefits as if she were allied to that totem. This does not give …

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