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Whisper in the Dark

Rank 4 Planetary Gift (Hakahe) This Gift allows the Garou to determine a fact detrimental to an individual. The Garou may then use that piece of knowledge against the target of the Gift, either by holding it over the victim’s head or making the information public. System: The player rolls Perception + Empathy (difficulty 8). …

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Hidden Heart

Rank 3 Planetary Gift (Hakahe) This Gift allows the Garou to take a dangerous piece of knowledge she possesses and lock it away in her mind so that it becomes inaccessible without a key. The concealed information cannot be taken from her through mental powers or coercion; she can neither access the information nor remember …

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Shadow of the Ebon Whisperer

Rank 2 Planetary Gift (Hakahe) This Gift makes the Garou as insubstantial as a shadow and as hard to see. The physical form of the Garou fades to a murky, dark shape that can slither and flow almost anywhere. Although others can use certain Gifts to spot the “shadow” werewolf, anyone wishing to do so …

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Uncloak the Hidden

Rank 1 Planetary Gift (Hakahe) By concentrating on a person, object or area, the Garou can determine whether or not her target is hiding anything. The Garou can spot disguises, concealed weapons and wires; determine if a room contains trapdoors, hidden cameras, microphones and wire taps; or if someone lurks in a hidden passage. The …

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Cleansing Flame

Rank 5 Planetary Gift (Katanka-Sonnak) The Garou can pinpoint an area (or an individual) and set the target ablaze with an intense and purifying flame that rages for 60 seconds and then dies out completely. The fire can burn out all Wyrm-taint or human-made pollution from an area or cleanse an individual (provided the victim …

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Hand of the Sun

Rank 4 Planetary Gift (Katanka-Sonnak) The Garou’s hand blazes with a terrible heat and gives off a white-hot light, similar to a branding iron. The Garou may touch an individual and mark them indelibly (and painfully) with a brand of shame. Any Garou who encounters the victim in the future immediately recognize the mark as …

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Ride the Solar Winds

Rank 3 Planetary Gift (Katanka-Sonnak) This Gift allows the Garou to ride the solar winds that sweep through the Aetherial Realm without worrying about being thrown off course by storms. Use of this Gift also increases the Garou’s movement rate, lessening travel time between locations within the Aetherial Realm. System: The player spends a point …

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Flame of the Wind Rider

Rank 2 Planetary Gift (Katanka-Sonnak) This Gift makes the Garou harder to damage by engulfing her in a ghostly blue-white flame. In addition to serving as a form of armor, the flame also offers protection from cold, including the intense cold of the far reaches of the Aetherial Realm and the freezing damage inflicted by …

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Find the Heart’s Flame

Rank 1 Planetary Gift (Katanka-Sonnak) With this Gift the Garou can identify sources of energy or power, even when they are hidden or unfamiliar. The Garou must concentrate to detect the pulsations of power that emanate from even a dormant energy source. This becomes useful when travelling in some of the more alien reaches of …

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Moondream

Rank 5 Planetary Gift (Sokhta) The Garou petitions Sokhta to grant her a prophetic dream before she falls asleep beneath the light of the moon. She then enters a state of lucid dreaming in which she explores some potential future. The Garou may interact with the creatures and situations she encounters in the dream and, …

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