Rank 3 Shadow Lord Gift
If there is any one spirit that defines the Shadow Lord tribe, it is the Stormcrow. A frightening avatar of Grandfather Thunder, a Stormcrow comes to aid whoever beckons them with this Gift. They make excellent spies, messengers and, if need be, combatants of distractions. Some rumor that there are so many Stormcrows in the Umbral air of the Shadow Lord’s homelands that every Shadow Lord can know all that happens in the land. Grandfather Thunder himself teaches this Gift.
System: By spending one Gnosis point and rolling Charisma + Intimidation (difficulty 8) the Lord may summon one Stormcrow, who will obey a single order of reasonable complexity, such as “Find your way into the Glass Walker’s sept and keep an eye on them. Report to me daily.” Stormcrows are invisible within the physical world, and may only be spotted in the Umbra with a Perception roll at difficulty 8.
Source: Player’s Guide Revised.
This was updated in The Player’s Guide to the Garou:
“If there is any one spirit that defines the Shadow Lord tribe, it is the Stormcrow. A frightening avatar of Grandfather Thunder, a Stormcrow comes to aid whoever beckons them with this Gift. They make excellent spies, messengers and, if need be, combatants or distracctions. Some rumor that there are so many Stormcrows in the Umbral air of the Shadow Lord’s homelands that every Shadow Lord can know all that happens in the land. Grandfather Thunder himself teaches this Gift.
System: By spending one Gnosis point and rolling Charisma + Intimidation (difficulty 8) the Lord may summon one Stormcrow, who will obey a single order of reasonable complexity, such as “Find your way into the Glass WAlker’s sept and keep an eye on them. Report to me daily.” Stormcrows are invisible within the physical world, and may only be spotted in the Umbra with a Perception roll at difficulty 8.”
I have updated the gift to the Revised Player’s Guide version.