Rank 2 Homid Gift
Humanity has a knack for finding patterns everywhere, steeped as it is in the Weaver’s influence. The homid can read the patterns in her enemies’ behavior and the battlefield’s dynamics to predict what will happen next. A Weaver-spirit teaches this Gift.
System: The player spends one Gnosis point. For the rest of the scene, she may wait to declare her character’s action for the current turn until everyone else has done so, regardless of her initiative. She still acts according to the result of her initiative roll, but she has the advantage of knowing what her foes and allies will do before she decides herself.
Source: Changing Ways W20
This seems to have been tagged as Rank 1 but the title says rank 2