Rank 4 White Howler Gift
This howl-Gift represents one of the White Howlers’ worst weapons, a terrible ululating wail that bends the minds of those who hear it to the breaking point. Only White Howlers are immune to the howl — even in modern-day settings.
System: The player spends one point of Rage and one point of Gnosis and rolls Charisma + Performance, difficulty 7; all non-White Howlers within earshot may roll Willpower, difficulty 7, to resist. If the player gains more successes than the victim, the victim is driven mad for the duration of the scene. Victims are treated as if they were affected by the “Catatonic Fear,” “Panic,” “Disbelief,” “Berserk,” or “Terror” effects on the Delirium chart (pg. 263). The Storyteller chooses the specific effect, although the Gift’s effects tend to be random rather than governed by the victim’s personality.
Source: Past Lives