Rank 2 Red Talon Gift
While any lupus werewolf can lean the secrets of jumping great distances, the Red Talons have refined the Gift to great effect when chasing or ambushing a foe. By employing this Gift, the Talon’s leap “tracks” a moving target, allowing her to pounce on her prey even if said prey has dodged or fled while the Talon is in mid-leap. A fox- or (sometimes) a cat-spirit teaches this gift.
System: The player must roll to leap as usual, as detailed on page 197 of Werewolf. She spends a point of Rage and rolls Wits + Primal-Urge (difficulty 7); the leap is counted as a Rage action, and does not affect the dice pool. Any successes on the roll are subtracted from an opponent’s successes to dodge or flee from the Talon, before the Talon’s attack roll is made. The Talon may then attack normally.
Source: Red Talons (revised)