spiritwind

Words Like Wind

Rank 4 Galliard Gift Music, poetry and catchphrases are contagious, sweeping across cultures and communities like a breeze through trees. The Galliard knows how to take advantage of this habit of social creatures, sending her messages across the world one ear at a time. Wind-spirits and Net-Spiders can teach this Gift. System: The player spends […]

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Shattering Howl

Rank 3 Lupus Gift Unleashing a deafening howl that resonates powerfully, the lupus smashes the paltry fruits of mankind’s labor. Storm- and wind-spirits teach this Gift. System: The werewolf spends a turn howling, and then the player spends a Rage point and rolls Charisma + Primal-Urge (difficulty 7). The resultant ear-piercing sound shatters all glass

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Storm Winds Slash

Rank 2 Shadow Lord (Hakken) Gift Hakken may use their blades to injure Wyrm creatures at a distance. This Gift is taught by a metal or wind-spirit. System: The player spends a point of Gnosis and rolls Dexterity + Melee (difficulty 7). Success enables the Hakken to strike an opponent from as far away as

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Umbral Camouflage

Rank 3 Theurge Gift Although perfectly visible to all others, this Gift renders the werewolf undetectable to spirits. A wind-spirit teaches this Gift. System: The player spends one Gnosis point, and for the remainder of the scene, she is completely invisible to spiritual senses. She may move about as normal but cannot make any attack

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Word-to-Weapon

Rank 2 Stargazer Gift Camp: Sacred Thread The warrior-teacher caste of the Sacred Thread is able to focus in on the mystic power underlying each and every word. Even a ksatriya without a weapon may conjure one using nothing more than the sound of his own voice. This Gift is taught by a wind-spirit. System:

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Wind’s Returning Favor

Rank 3 Stargazers Gift A Stargazer may use weapons, but most need none. This Gift allows a Stargazer to take an opponent’s weapon upon their attack. This Gift is taught by a wind-spirit. System: The player spends one Willpower point and rolls Dexterity + Athletics in response to an opponent’s close-range Melee attack (difficulty equals

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Aegis

Rank 5 Ahroun Gift This Gift grants a Garou a mystical aegis protecting her from attacks. This is not a literal shield; rather, strikes simply fail to hit vital areas, bullets defects of a belt buckle and circumstance otherwise conspires to prevent blows from landing solidly on the warrior while this ability is in effect.

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Harano / Curse of Harano

Rank 4 Wendigo Gift Called Curse of Harano in the Players’ Guide to Garou (revised) The Wendigo can inflict a state of Harano on a single victim. The target feels the tragic history of all the world’s oppressed peoples, including the Garou themselves. Rumors that this power would not affect Native Americans have been dispelled

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Balance

Rank 1 Stargazer Gift The Stargazer is able to walk across any ledge, rope, etc., no matter how thin or slippery. Wind-spirits teach this Gift. System: No point expenditure or roll is required. Difficulties for climbing decrease by three. Source: Core book revised.

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Circular Attack

Rank 5 Stargazer Gift The greatest Stargazers have no fear of fighting even a horde of opponents. They are able to not only avoid their foes’ attacks, but they can actually channel those attacks into other enemies. A Stargazer with this Gift can even redirect a single foe’s attacks upon himself. A wind-spirit teaches this

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