spiritpatternspider

Web of Knowledge

Rank 4 Homid Gift In the Digital Age of humanity, tiny spirits of information and knowledge spring into being every second, flitting between objects of curiosity and carrying with them the answers to all manner of questions. The homid can attune herself to these streams of consciousness, circumventing the need for books or special training […]

Web of Knowledge Read More »

Whispers on the Street

Rank 3 Glass Walker Gift Camp: Wise Guys The Glass Walkers’ enemies have historically been non-werewolves for the most part, since even the Black Spiral Dancers used to avoid the city. It’s no surprise that Gianluigi Lucci invented a Gift that allows communication exclusively between Garou. By picking up an object and whispering to the

Whispers on the Street Read More »

Cooling System

Rank 4 Glass Walker Gift Camp: Random Interrupts As per the Wendigo Level Four Gift: Chill of Early Frost. This Gift was originally copied from the Wendigo by the Iron Riders, who employed it to preserve food by freezing it, and was rediscovered by the Random Interrupts, who use it both in combat and to

Cooling System Read More »

Universal Interface

Rank 3 Glass Walker Gift Camp: Random Interrupts Most Random Interrupts use two methods for dealing with computers. Some use mundane computers and techniques, others leap into the Umbra and deal with the technological spirits driving computers directly. This Gift allows a Random Interrupt to strike a balance between these two techniques, using the Umbra

Universal Interface Read More »

Mind Partition

Rank 2 Glass Walker Gift Camp: Random Interrupts A favorite among Random Interrupts who discover they can’t multitask nearly as well as their computers, this Gift allows the Garou to break their own mind into segments, quickly switching their concentration to a new task while never losing their place on the old task. One Cruncher

Mind Partition Read More »

Network Terminal

Rank 1 Glass Walker Gift Camp: Random Interrupts Computers have grown more and more connected in recent years, most prominently via the Internet. Meanwhile, no matter how good your computer is, there’s probably someone with a better computer and you’re likely connected to it. This Gift connects the Random Interrupt to the theoretical better computer,

Network Terminal Read More »

Signal Rider

Rank 4 Glass Walker Gift From the telegraph to the cell phone, the Glass Walkers have always kept up good relations with spirits of cutting-edge communication. This Gift allows the Garou to open a moon bridge that rides the back of a telephone signal, transporting her instantly to the location of whoever is on the

Signal Rider Read More »

Technotheocratic Apocalyptica

Rank 5 Glass Walker Gift They say the Glass Walkers worship their technology. That’s foolishness. Worshipping mere tools confuses the master with the servant. Worshipping monsters, now, that has some more flair. This Gift allows the Glass Walker to turn all machines in the room into possessed monsters; mobile phones suddenly beginning ringing at their

Technotheocratic Apocalyptica Read More »

Umbral Body

Rank 5 Metis Gift The metis body is strange. Born in a form not intended by Gaia or nature, deformed and occasionally showing signs of animals entirely unrelated to man or wolf, it is little wonder the breed has been outcast and hated. But some metis have used this body to their advantage, and it

Umbral Body Read More »

Steel Blowfish

Rank 3 Glass Walkers Gift Camp: Dies Ultimae One of the stranger Dies Ultimae Gifts, this trick comes as an extension of the Steel Fur Gift. Like it, the Soldier’s fur becomes metallic, however the metal is much harder with this version, and the Garou puffs up to three times his normal size! However, this

Steel Blowfish Read More »

Scroll to Top