spiritowl

Black Mark

Rank 4 Silent Strider Gift The Strider’s claws darken with the leaden sheen of the Dark Umbra, marking her foes fit for the attentions of the restless dead. An owl-spirit teaches this Gift. System: The player may spend a point of Gnosis when the strider successfully strikes an opponent with her claws, but before rolling […]

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Mark of the Death-Wolf

Rank 3 Silent Strider Gift The Silent Strider uses his claws to gouge an eerie sigil into a nearby surface, which fascinates and attracts the unquiet dead. An owl-spirit teaches this Gift. System: The player spends one Gnosis point upon making the mark, which takes a full turn, and then rolls Wits + Occult (difficulty

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Visions of Dust / Death Sight

Rank 1 Silent Strider Gift / Rank 1 White Howler Gift The White Howler version is called Death Sight The werewolf’s eyes become cloudy and pale as she attunes her vision to the ashen landscape of the Underworld. An owl-spirit teaches this Gift. System: The player spends one Gnosis point and rolls Perception + Occult

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Spirit Snare

Rank 1 Theurge Gift The Theurge casts out an invisible, mystic net which entangles hostile spirits, confounding them with a mixture of magical force and long-broken but still potent Gaian law. An owl-spirit teaches this Gift. System: The player spends one Gnosis point and rolls Intelligence + Occult (difficulty 8) as an attack directed at

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Death Track

Rank 3 Silent Strider Gift Sometimes someone’s journey ends too soon, such as a man dying before he can tell the Silent Strider important information. Silent Striders with this Gift do not let the end of someone else’s journey be the end of theirs. As long as the Silent Strider can find the body, they

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Eyes of Ignorance

Rank 5 Stargazer Gift Camp: Sacred Thread The ksatriya using this Gift can look into another’s eyes and, for a period of time, literally strip them of their knowledge, leaving them ignorant and empty of ability. This Gift can be taught by an owl-spirit. System: The player spends a Gnosis point and rolls Gnosis (difficulty

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Prophecy

Rank 4 Theurge Gift This Gift offers the Theurge true insight into the future. Such visions are sporadic and sometimes enigmatic, but unless a specific effort is made to change what is ahead, they are always accurate. An owl-spirit teaches this Gift. System: This Gift is as much a story element as a power; the

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Sense Chiminage

Rank 1 Theurge Gift Theurges have ways of knowing all manner of secret things other Garou would wish stayed hidden; with this Gift, they can learn where the balance of chiminage lies with any spiritually aware being with a glance. The Gift reveals if the target has paid all proper obligations to the spirits, if

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The Usual Suspects

Rank 3 Ragabash Gift The wary Ragabash often wants to keep tabs on others, whether to know the location of a wandering cub or trail a suspicious government agent. The Usual Suspects allows the user to know the general whereabouts of several subjects at any time. Owl-spirits or urban spirits of Wisdom teach this Gift.

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Safe Haven

Rank 1 Get of Fenris Gift Few Garou are as territorial as the Get of Fenris. This Gift enables a Fenrir to keep a close supernatural watch on his territory, becoming instantly aware of any trespassers marked by the Wyrm. Owl-spirits teach this Gift. System: The player must spend one Gnosis to establish this early

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