Rank 1 Uktena Gifts

A list of all Rank 1 Uktena tribe Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For Uktena Gifts of all ranks, see All Uktena Gifts.

Spirit of the Lizard

Rank 1 Uktena Gift The werewolf’s hands and feet spout hundreds of tiny hooks, allowing her to climb across or cling to any surface — even sheer horizontal surfaces and ceilings. A gecko-spirit teaches this Gift. System: The player spends one Gnosis. For the rest of the scene, the character can move across any solid […]

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Pull Water

Rank 1 Uktena Gift Using a forked stick or a smooth stone, a Garou can locate water hidden underground or within a succulent plant and pull it to the surface to be used. This Gift may tap into underground wells, water locked within loamy ground, moisture held within cacti or deep streams far beneath the

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Moonstruck Path

Rank 1 Uktena Gift Garou are well versed in hunting and tracking prey, yet there are times when they have no idea where such a trail starts or which journey to undertake first when a choice presents itself. The Gift of the Moonstruck Path allows the Garou to perceive the beginning of the path he

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Fast Track

Rank 1 Uktena Gift Camp: Scouts This Gift strengthens the Garou’s stamina and allows her to travel much more quickly than would normally be possible. Using the Gift allows the Garou to determine the path of least resistance, so she can move from one place to another with great speed and less interference. While not

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Strut

Rank 1 Uktena Gift This Gift, taught by a crane- or turkey-spirit, allows a Garou to appear physically grander and more impressive than he truly is. System: By taking a turn to strike a pose (puff up the chest, brandish a weapon while sounding a war-whoop, and so on) while the player makes a Manipulation

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Shroud

Rank 1 Uktena Gift The Garou can create a field of inky blackness through which only she can see. A night-spirit teaches this Gift. System: The player spends on Gnosis point and rolls Gnosis (difficulty varies: 3 for twilight, 6 for indoors, 9 for bright sunlight). Each success blacks out a 10′ by 10′ by

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Sense Magic

Rank 1 Uktena Gift The Uktena can discern magical energies, whether they emanate from Garou Gifts, vampiric wizardry or even human magic. A spirit servant of Uktena teaches this Gift. System: The player rolls Perception + Enigmas. The difficulty is based on the strength and subtlety of the magic. The Uktena cannot tell the exact

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Spirit Speech

Rank 1 Theurge Gift / Rank 1 Uktena Gift This Gift allows the Garou to communicate with encountered spirits. The Garou is thus able to address them whether they wish to be adddressed or not. Of course, nothing (usually) prevents the spirit from ignoring the Theurge or leaving. Any spirit can teach this Gift. System:

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Sense Wyrm

Rank 1 Metis Gift / Rank 1 Theurge / Rank 1 Black Furies / Rank 1 Silent Strider / Rank 1 Silver Fang / Rank 1 Stargazer / Rank 1 Uktena / Rank 1 White Howler The werewolf can sense manifestations of the Wyrm in the nearby area. This Gift involves a mystical sense, not

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