Rank 1 Stargazer Gifts

A list of all Rank 1 Stargazer tribe Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For Stargazer Gifts of all ranks, see All Stargazer Gifts.

Iron Resolve

Rank 1 Stargazer Gift Through the blessings of the spirits, the Stargazer’s resolve is tempered like steel, allowing great feats through application of sheer will. An ancestor-spirit teaches this Gift. System: Once per scene, the Stargazer may spend one Willpower to gain two automatic successes on an action, rather than one. Source: 20th Anniversary Edition

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Muladhara

Rank 1 Stargazer Gift Awakening the Serpent Fire Gift: The Serpent Fire gifts must be learned in order, from 1 – 5. The base chakra is awakened and the energy stirs. The character can call on this energy to help himself root or center for meditation, or summon energy to stave off fatigue. This also

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Sense the Demonic

Rank 1 Stargazers Gift Camp: Demon Eaters The difference between a servitor of the Wyrm and a demon-possessed mortal is subtle. While most demons emanate perceptible Wyrm-taint, strangely some seem able to mask themselves and escape such notice. Plus, Sense Wyrm doesn’t identify the nature of the taint, so the nature of the creature (that

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Seed of Speech

Rank 1 Stargazers Gift Mantra Gift The spoke mantra for this Gift is Aum-Vak-Bija. It represents the primal nature of speech and gives the Stargazer using this Gift a preternatural understanding of the underlying force behind all words and names. Merely by intoning the mantra and activating this Gift, the Garou is capable of harmonizing

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Drunken Spider

Rank 2 Stargazers Gift This Gift is primarily practiced by those Stargazers who feel that the Weaver is the true enemy of Gaia. With this ability, the Stargazer may affect the logic centers of any Weaver-spirit, jumbling its mind into sluggish discord. If the spirit isn’t part of any physical manifestation mirrored in the “real”

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Channeling

Rank 1 Stargazers Gift Rage is both a boon and a bane to the Garou, and the Stargazers feel this doubly so. Rage, while certainly a vital resource, is also a dangerous element. Many Stargazers seek new ways to harness and direct their Rage, and those with this Gift have at least one more option.

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Imbalance

Rank 1 Stargazer Gift A Stargazer possessing this Gift causes considerable problems to all attackers. Those attacking find themselves clumsier and less nimble with every successful strike. An earth elemental teaches this Gift. System: At the beginning of close combat (this Gift cannot be activated after the first turn of combat), the player spends a

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Paper Butterfly

Rank 1 Stargazer Gift Ancient court magicians of the Chinese emperor were able to conjure a cloud of paper butterflies out of thin air. Stargazers who have mastered this trick use it to create a mood of tranquility, or can use them to distract an opponent. This Gift is taught, appropriately enough, by a butterfly

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Balance

Rank 1 Stargazer Gift The Stargazer is able to walk across any ledge, rope, etc., no matter how thin or slippery. Wind-spirits teach this Gift. System: No point expenditure or roll is required. Difficulties for climbing decrease by three. Source: Core book revised.

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Inner Strength

Rank 1 Stargazer Gift After brief meditation, the Garou may convert her inner anger into iron resolve. Stargazer ancestor-spirits teach this Gift. System: The Garou concentrates for five minutes; the player rolls Wits + Enigmas (difficulty 8). Each success converts one point of Rage into a point of Willpower. Source: Core book revised.

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