Rank 4 Silent Strider Gifts

A list of all Rank 4 Silent Strider tribe Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For Silent Strider Gifts of all ranks, see All Silent Strider Gifts.

Black Mark

Rank 4 Silent Strider Gift The Strider’s claws darken with the leaden sheen of the Dark Umbra, marking her foes fit for the attentions of the restless dead. An owl-spirit teaches this Gift. System: The player may spend a point of Gnosis when the strider successfully strikes an opponent with her claws, but before rolling …

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Guiding Hand of Djeheuty

Rank 4 Silent Strider Gift None could stay the words of Djeheuty, the messenger of the Gods. Those who have this Gift do not even have to accompany the message, but can send it on its way and be assured that it will reach its destination. The spirit of any migrating animal teaches this Gift. …

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Touch of Death

Rank 4 Silent Strider Gift Camp: Eaters of the Dead The Garou can inflict visions of death upon an unsuspecting opponent. Worse, these visions are highly personal premonitions of the opponent’s untimely demise, as if someone “had walked over his grave.” The fear this creates is paralyzing; in the worst cases, the victim falls catatonic …

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Dam the Heartflood

Rank 4 Silent Strider Gift No other tribe among the Garou has as much hatred for vampires, for as just a cause, as the Silent Striders. It is no surprise then that the Striders sought out this Gift, searching long through the spirit world and the physical world for the secret to incapacitating a vampire. …

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Mindblock

Rank 4 Silver Fang Gift / Rank 4 Silent Strider (Camp: Swords of Night) Gift / Rank 4 Stargazer Gift Upon learning this Gift, the Garou’s mental defenses are strengthened to the utmost. A falcon-spirit teaches this Gift. System: The difficulties of any direct mental attacks or attempts to control the Garou’s mind, as well …

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Speed Beyond Thought

Rank 4 Silent Strider Gift The Garou can run at 10 times his normal land speed. The effects last for up to eight hours, during which the Garou can do nothing but concentrate on running. When the Gift’s effects end, the Garou must eat immediately or face frenzy from hunger. A cheetah- or air-spirit teaches …

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Attunement / Lay of the Land

Rank 4 Bone Gnawers Gift / Rank 4 Glass Walker Gift / Rank 4 Silent Strider Gift / Rank 4 Uktena Gift (Lay of the Land) The Garou may commune with the spirits of a city or town and gain information about the area from them, including rough population, enclaves of Garou or other being …

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