Rank 1 Shadow Lord Gifts

A list of all Rank 1 Shadow Lord tribe Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For Shadow Lord Gifts of all ranks, see All Shadow Lord Gifts.

Paranoia

Rank 1 Shadow Lord Gift Camp: Lords of the Summit Lords of the Summit don’t remain such for long unless they can see their enemies coming. This Gift gives the Lord a heightened sense of awareness, and also reveals a few details about the enemies he’s about to face. A Stormcrow teaches this Gift. System: […]

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Ears of the Bat

Rank 1 Shadow Lord Gift Camp: Children of Bat This Gift allows the Shadow Lord to use sonar like a bat. He may act in complete darkness without impairment. Shadow Lords with this Gift have large, bat-like ears. Even in Homid form, they have abnormally large ears. Bat-spirits teach this Gift. System: This Gift can

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Fair Path

Rank 1 Shadow Lord (Hakken) Gift The Hakken appears at formal ceremonies clean and dressed in proper attire, even if he has just returned from battle. A water-spirit teaches this Gift. System: The Hakken places her hand in clean water; the player rolls Charisma + Etiquette. The Hakken gains one die to all Appearance-related rolls

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Dreams of a Thousand Cranes

Rank 1 Shadow Lord (Hakken) Gift By folding an origami crane, the Hakken enjoys good luck for a short period of time. An ancestor-spirit teaches this Gift. System: The origami takes a full turn to complete; the player spends a Gnosis point and rolls Charisma + Occult (difficulty 6). For the rest of the scene,

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Shadow Weaving

Rank 1 Shadow Lord Gift Slightly flexing her fingers or claws, the Garou pulls and weaves shadows as she desires — lengthening or shortening them, lightening or darkening, or even twisting them into grotesque and frightening shapes. A shadow-spirit teaches this Gift. System: The player spends one Gnosis point and rolls Dexterity + Occult (difficulty

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Rains of Mercy

Rank 1 Shadow Lord Gift Though this Gift surprises many non-Shadow Lord Garou, it is only because they forget the Shadow Lords follow a god affiliated with rain, and they come from a harsh land. Even the Darwinist Shadow Lords known that their Kin need to be fed, and the rain summoned with this Gift

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Purify Scent

Rank 1 Shadow Lord Gift Camp: Bringers of Light If another supernatural creature attempts to determine the breed, tribe or auspice of a Bringer of Light, the target may use this Gift to retain her secrets. A Night-spirit teaches this Gift. System: The Shadow Lord spends one point of Gnosis and rolls Perceptions + Primal-Urge.

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Perceptive Servant

Rank 1 Shadow Lord Gift Camp: Children of Crow Children of Crow are consummate eavesdroppers, and combined with the perceptiveness one gains by serving Crow, this Gift can be extremely useful. It is taught by a Crow-sprit. System: By spending on point of Gnosis, a Child of Crow can reduce the difficulty of overhearing a

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Whisper Catching

Rank 1 Shadow Lord Gift Secrets are an important commodity, and those who strive to keep their secrets may very well be hiding something dangerous. This Gift was developed to root out potential traitors or plotters against the Garou, but has been open to… certain abuses ever since. The Shadow Lord may supernaturally eavesdrop on whispered

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Seizing the Edge

Rank 1 Shadow Lord Gift To the Shadow Lords, there is no possible way for a contest to be even. If neither competitor wins, they both lose. This Gift allows the Garou to swing the balance, ever so slightly, in her favor. A spirit servant of Grandfather Thunder teaches this Gift. System: The player spends

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