Rank 3 Ragabash Gifts

A list of all Rank 3 Ragabash Auspice Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For Ragabash Gifts of all ranks, see All Ragabash Gifts.

Terrain Shift

Rank 3 Ragabash Gift Nature accepts the Ragabash as an ally, and views his pursuers as enemies. Earth and stone move aside to create tunnels or footholds to climb, foliage gathers behind him impassably, and rivers create dry spots for him to cross. A Glade Child or earth elemental teaches this Gift. System: The player …

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Pathfinder

Rank 3 Ragabash Gift The werewolf can strike implausible trails through pristine wilderness and the urban jungle alike, locating the fastest and shortest routes from one place to another. A crow-spirit teaches this Gift. System: The player rolls Perception + Survival (for wilderness) or Streetwise (for urban environments) against difficulty 7. The number of successes …

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Liar’s Craft

Rank 3 Ragabash Gift The Ragabash can tell the most outrageous of lies and have them accepted as truth — for a while, at least. This Gift is taught by a fox-spirit. System: The character first tells his lie, then the player rolls Wits + Subterfuge (difficulty of the target’s Wits + Subterfuge, or the …

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Riddle

Rank 3 Ragabash Gift Taking their cue from numerous trickster legends, some Ragabash love to confuse their targets with unusual quizzes and mysterious puzzles. Those with this Gift add a little spiritual punch into the mix, slowly driving their targets mad with riddles. A spirit servant of Sphinx teaches this Gift. System: The player must …

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The Usual Suspects

Rank 3 Ragabash Gift The wary Ragabash often wants to keep tabs on others, whether to know the location of a wandering cub or trail a suspicious government agent. The Usual Suspects allows the user to know the general whereabouts of several subjects at any time. Owl-spirits or urban spirits of Wisdom teach this Gift. …

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Impunity

Rank 3 Ragabash Gift One of the Ragabash’s jobs is to voice uncomfortable truths. Unfortunately, not all tolerate that role, and those who most need to hear the truth are often least willing to listen. No Moons must be quick on their feet to avoid a furious elder who’s been called on the carpet by …

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Fly Feet

Rank 3 Ragabash Gift Like an insect, the Garou can now cling to vertical surfaces. She can walk along walls or hang from a ceiling. The adhesive grip of the Garou can even assist her when catching falling objects or seizing handholds when she is falling! A fly-spirit, naturally, teaches this Gift. System: The Garou …

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Open Moon Bridge

Rank 3 Ragabash Gift The Garou has the ability to open a moon bridge, with or without the premission of the totem of that caern. A Lune teaches this Gift. System: The player spends on Gnosis point. See the Rite of the Opened Bridge for more information on opening moon bridges. The maximum distance that …

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Gremlins

Rank 3 Ragabash Gift The Ragabash can cause a technological device to malfunction merely by touching it. This Gift actually disrupts the spirit energy within the device that aids its function. If the Garou can frighten the spirit sufficiently, it will flee the device, causing it to malfunction permanently. A Gremlin teaches this Gift. System: …

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