Metis Gifts

A list of all Metis Breed Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For Breed Gifts of a specific rank, see the Werewolf Gifts section.

Tenacious Fury

Rank 4 Metis Gift Survival at any cost and victory at any price; these are the tenets that keep the Garou fighting in the face of overwhelming adversity, and the metis understands them well. He can pour his Rage into the single-minded pursuit of his goal, keeping himself going when many others would have fallen. […]

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Rage of the Underdog

Rank 3 Metis Gift Among the Garou, the metis are the ultimate underdogs, born to a stigma they never asked for. Reminders of this can fuel their Rage in battle. An ancestor-spirit teaches this Gift. System: Whenever the werewolf suffers wound penalties and makes a successful attack against a less-wounded opponent, he may spend one

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Stoat’s Guise

Rank 2 Metis Gift In a world where he must fight fang and claw to fit in, the metis can use all the help he can get. This Gift allows him to change superficial aspects of his appearance, blending in or standing out as he wishes. The spirit of any animal that changes its color

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Burrow

Rank 2 Black Spiral Dancer Gift This Gift grants the ability to burrow through the earth, creating a tunnel roughly the size of the digger’s body, which others can follow through. The werewolf must be in a form possessing claws to use this Gift. Mole-spirits teach this Gift. System: The player rolls Strength + Athletics

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Protean Form

Rank 5 Metis Gift Born misshapen, the metis takes her deformity and makes it a source of power. She can twist her flesh in any number of ways, sprouting a number of unnatural features, from extra limbs to additional mouths to grasping tentacles. A Chimerling teaches this Gift. System: The character’s ability to partially transform

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Rattler’s Bite

Rank 4 Metis Gift The metis’s eyeteeth lengthen, and she can inject a deadly poison with her bite. Some elder Garou look down upon this Gift as a deformity. Spider- and snake-spirits teach this Gift. System: The player spends a Rage point when attempting to bite an opponent. If the bite is successful, any remaining

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Chameleon

Rank 3 Metis Gift Like the Gift’s reptilian namesake, the Garou can blend with her natural surroundings. Unlike the lizard, the werewolf shifts fluidly with changing backgrounds, thus allowing the Garou to move about and even attack. A chameleon- or octopus-spirit teaches this Gift. System: The player spends one Gnosis point to activate the Gift.

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Form Mastery

Rank 2 Metis Gift / Rank 2 Black Furies Gift / Rank 2 Fianna Gift This Gift empowers the Wyld spark that resides in all Garou, granting the character greater control over her shapeshifting abilities. A wolf-spirit teaches this Gift. System: When shapeshifting (see p. 285), all difficulties are reduced by 1. Additionally, when enacting

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Umbral Body

Rank 5 Metis Gift The metis body is strange. Born in a form not intended by Gaia or nature, deformed and occasionally showing signs of animals entirely unrelated to man or wolf, it is little wonder the breed has been outcast and hated. But some metis have used this body to their advantage, and it

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Shell

Rank 3 Metis Gift / Rank 3 Croatan Gift Consider the state of a metis cub. He is outcast from birth, knows this from the moment he can talk, and is trapped within a body that reacts powerfully to his slightest emotional twinge. Once you appreciate this state, it becomes easy to understand how this

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