Rank 2 Galliard Gifts

A list of all Rank 2 Galliard Auspice Gifts for Werewolf: the Apocalypse, compiled from all source books, using the revised edition of books when available. For Galliard Gifts of all ranks, see All Galliard Gifts.

Ritual Tuning

Rank 2 Galliard Gift The Galliard sets the stage for a rite, performing a prelude before it begins that helps to catch the attention of the spirit world and put the attending Garou in the right frame of mind for the ritual. Any kind of performance can accompany this Gift, including dance, music, and song, …

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Battle Cry

Rank 2 Galliard Gift Imbuing her battle cry with a sharp and rousing edge, the Galliard readies her packmates for a fight, stirring their blood and warning them of danger. A lion- or wolf-spirit teaches this Gift. System: The werewolf shouts or howls to alert all Garou who can hear her, and the player rolls …

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Howls in the Night

Rank 2 Galliard Gift / Rank 2 Red Talon Gift / Rank 2 Shadow Lord Gift / Rank 2 White Howler Gift The werewolf sends a full-throated howl shivering into the night sky, evoking primal terror in Gaia’s enemies. Creatures of the Wyrm who hear the howl find themselves troubled and unable to rest easily …

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Reverie

Rank 2 Fianna Gift / Rank 2 Galliard Gift This Gift makes the victim’s mind wander down memory lane. While it may occasionally dredge up useful remembrances, it mainly serves to makes someone less observant or less focused on the task at hand. An ancestor-spirit teaches this Gift. System: Roll Manipulation + Enigmas (difficulty of …

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Unified Force

Rank 2 Galliard Gift The Galliard can bond the pack into a truly unified force, striking as one. As long as no one in the pack succumbs to frenzy, each member strikes at the same instant, and few foes can stand up to such an attack for long. A wolf-spirit teaches this Gift. System: The …

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Mimic

Rank 2 Galliard Gift The Garou can alter her voice such that she can imitate any sound or voice she has heard, including sirens, gunshots, musical instruments or even specific quotations. The Gift does not allow the creation of new sounds, but new combinations can have interesting effects. Magpie-spirits know this Gift, but learning it …

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Dreamspeak

Rank 2 Galliard Gift The Galliard can enter another’s dream and thereby affect the course of that dream. The werewolf does not have to be anywhere near the target, but she must know or have seen the dreamer. A Chimerling teaches this Gift. System: The player rolls Wits + Empathy (difficulty 8). If the dreamer …

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Distractions

Rank 2 Galliard Gift The Garou can make annoying yips, yelps and howls to divert the attention of his target. A coyote-spirit teaches this Gift. System: The player rolls Wits + Performance (difficulty of the victim’s Willpower) Each success subtracts one die from the target’s dice pool next turn. Source: Core book revised.

Call of the Wyrm

Rank 2 Galliard Gift This dangerous Gift actually attracts creatures of the Wyrm. Galliards typically use the Call to bait an ambush or to flush prey from hiding. Any spirit servant of Gaia can teach this Gift. System: The Garou’s player makes a resisted roll of Manipulation + Performance against the Wyrm creature’s Willpower (both …

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